Crashes/Unresponsive Gameplay (The Bard's Tale IV)




  • Иван Жучков

    Hello maaster thief aability doesnt work

    theif sayed what it taake item but moneys aalso gone

    so this aability is useless


  • James Smolen


    I am getting a fatal error crash on my first battle after acquiring the Green Lady. My round of combat goes fine, but the enemy's response with what appears to be a particular weapon freezes the system.

    Need help,


    Jim Smolen

  • Scott Colin Cundill

    Hi guys! Technical glitch! I am on "the Best of Us" I am at the place where you pull the lever to move the stones to get across the green muck to get the key under the waterfall. I am standing in the middle of the doorway and accidentally closed the door on myself. I can't move - I am stuck in the door! I can't open the door and I am trapped half way in and half way out. I can see both ways - I can see the water fall and the save game totem on the other side. Please help!!!

  • Steven Gambill

    Fatal error 

    File F:_Hydra\workspace\BT-cook\bt\Engine\source\Runtime\RenderCore\Private\RenderingThread.cpp

    [Line 1015]

    This happens during combat against Cultist Sorcerer only when it uses a spacific weapon

  • Ted Van Roekel

    The above is the same error I'm seeing against "Suspicious Citizens" after recruiting the Green Lady. Ticket has been submitted with DirectX diag file.  

  • Peterarbet



    GameThread timed out waiting for RenderThread after 30.00 secs.


    Happens even on the lowest graphics setting, unpasssable error, no workaround.

  • Josh Holzhausen

    I have the exact same crash situation and error report as the above entries.  Any fix for the fatal crash?  there is no way around this fight

  • Ted Van Roekel

    The primary time I'm seeing this is with Mangar's Mind Jab or attacks that use the same animation. This time is was in the Lodge of Siambra Dhu. 



    LowLevelFatalError [File:F:\_hydra\workspace\BT-cook\bt\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp] [Line: 813]
    Rendering thread exception:
    LowLevelFatalError [File:F:\_hydra\workspace\BT-cook\bt\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp] [Line: 1015]
    GameThread timed out waiting for RenderThread after 31.19 secs

    0x000000004BADA388 KERNELBASE.dll!UnknownFunction []
    0x000000009E71DA4B BardsTale4-Win64-Shipping.exe!UnknownFunction []
    0x000000009E6EB668 BardsTale4-Win64-Shipping.exe!UnknownFunction []
    0x000000009EB33A41 BardsTale4-Win64-Shipping.exe!UnknownFunction []
    0x000000009EB346EA BardsTale4-Win64-Shipping.exe!UnknownFunction []
    0x000000009EB2230E BardsTale4-Win64-Shipping.exe!UnknownFunction []
    0x000000009EB2CBE8 BardsTale4-Win64-Shipping.exe!UnknownFunction []
    0x000000009EDDA3DA BardsTale4-Win64-Shipping.exe!UnknownFunction []
    0x000000009EDF8465 BardsTale4-Win64-Shipping.exe!UnknownFunction []
    0x000000009EDFCE63 BardsTale4-Win64-Shipping.exe!UnknownFunction []
    0x000000009EDF0BA6 BardsTale4-Win64-Shipping.exe!UnknownFunction []
    0x000000009EDFAE03 BardsTale4-Win64-Shipping.exe!UnknownFunction []
    0x000000009EBEBBD8 BardsTale4-Win64-Shipping.exe!UnknownFunction []
    0x000000009EE02BB1 BardsTale4-Win64-Shipping.exe!UnknownFunction []
    0x000000009EDF7358 BardsTale4-Win64-Shipping.exe!UnknownFunction []
    0x000000009E67C44E BardsTale4-Win64-Shipping.exe!UnknownFunction []
    0x000000009E67C60C BardsTale4-Win64-Shipping.exe!UnknownFunction []
    0x000000009EEF2026 BardsTale4-Win64-Shipping.exe!UnknownFunction []
    0x000000009EEF20B8 BardsTale4-Win64-Shipping.exe!UnknownFunction []
    0x000000009E758FB7 BardsTale4-Win64-Shipping.exe!UnknownFunction []
    0x000000009E750FD7 BardsTale4-Win64-Shipping.exe!UnknownFunction []
    0x000000004E7D3034 KERNEL32.DLL!UnknownFunction []
    0x000000004E921461 ntdll.dll!UnknownFunction []
    0x000000004E921461 ntdll.dll!UnknownFunction []



  • Josh Holzhausen

    Okay I uninstalled DirectX and reinstalled the newest version of it and it solved my crashing problem. Hope it helps others

  • Ted Van Roekel

    Josh, could you give step by step instructions or provide a link? I tried using these instructions from Microsoft and it didn't help.



  • Jaakko Salmela

    I got rid of the "GameThread timed out waiting for RenderThread after 30.00 secs." errors by resetting my GPU to stock clocks and switching to Full screen-mode. I guess it was a GPU overheating problem, but now I can play this game with high-settings with GeForce GTX 760.

  • Peterarbet

    After updating my GPU drives, im experiencing less crashes.

    It could be also as i keep evading using skills which I suggest cause the crash (the fire horn fire attack can cause also a crash). If it does not help you, experiment with different approaches. It seems that certain character combinations or certain positions, can reduce the crashes (i know it sounds weird, but worked for me so far.) The only disappointing thin on this matter is the lack of communication and feedback from the developer. Considering the fact that pretty much all backers became beta testers without signing for it, does not boad well with the no communication from them. I had 4 ticked opened, some of which are now several weeks old. Never got an update. Im very disappointing, I guess this developer does give a *** (*** fill in your favourite swear-word :)) 

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